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Hi, I'm Brian!

I'm a Toronto-based game developer with a lifelong passion for anything and everything video game-related. I’ve been making my own video games since I was about 10 years old (they weren't very good to start!), and that early interest has grown into a focused career in game development.

As the Sole Proprietor of Adventure Studios, I recently published my first solo title on the Roblox Platform—Obby Masters! Obby Masters is a round-based, competitive platforming game where players are provided the agency to design the levels they play on. Inspired by games such as Super Mario Maker and Ultimate Chicken Horse, at the end of each round players are able to pick from two dozen unique obstacle items to place on nearly any surface in the level. In addition to gaining points from placing ahead of their competitors, players also gain points whenever they get a KO with an obstacle they placed.

At DoubleJump, I collaborated with some of the most prominent gaming content creators on YouTube, developing engaging and original gameplay experiences that reached millions of players. I take pride in creating fun, memorable, and polished content—always using the full range of my technical and creative skills to deliver standout results.

Before joining DoubleJump, I worked as a freelance game developer, partnering with a variety of clients on projects that ranged from rapid prototypes to full gameplay systems and 3D level design. Most notably, I contributed to The Slayer, a Roblox game that has been played over 34 million times. Freelancing gave me the chance to sharpen my skills across programming, design, and collaboration while maintaining a 100% success rate and achieving Top Rated status on Upwork.

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If you'd like to connect or chat, feel free to reach out via email at brianepimentel@gmail.com or find me on LinkedIn. I'm always open to new opportunities and conversations in the game development space!

Last Updated November 2025

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